I am working on a project regarding distributed engine control and have looked into SimMechanics as a modeling tool, but it became apparent that it would be ideal to manipulate objects during simulation. Does Simulink 3D have such a capability? For example, if I have a temperature sensor in a jet engine and want to grab it and move it to a different location in the engine during simulation, is this possible? Also, can SimMechanics elements be incorporated into Simulink 3D or are they separate entities? Thank you.
Prashant Kumar answered .
2025-11-20
DEF Ball_Offset Transform {
translation 0 10 0
children [
DEF Ball Transform {
translation 0 20 0
children Shape {
geometry Sphere {
radius 1
}
}
}
]
DEF Ball Transform {
translation 0 0 0
children Shape {
geometry Sphere {
radius 0.25
}
}
}
]
}